Tuesday, April 18, 2006

Bad Demo

Everything that could possibly go wrong in the second demo did:

-Poor call routing and timeout
-Difficulty seeing particle systems
-Bad music
-VXML interface problems
-Recognition errors
-Camera motion objectionable

There were some good suggestions:

-Place all movement in a grid so that there is context
-Give the user the chance to select music
-Get rid of extraneous animation and graphics
-Add to initial voice menu
-For future, record user's voice input to display later in VIRTOOLS

I have exactly two weeks to iron out some of these very important issues. As suggested, it's best to trim and focus instead of increasing the scope at this point.